Design, prototyping & design systems
How this is scored
The making itself: vector and layout tools, interactive prototypes, and the shared components, styles and tokens that keep a company's products and materials consistent — judged on what the feature and help pages document, not on showcase images.
0 — A single-purpose editor with no reusable components, no shared styles and no prototyping.
3 — Templates and basic shapes or layouts, with styles saved per file only and prototyping limited to linking screens.
5 — Reusable components and shared styles across files, responsive or auto layout, clickable prototypes with transitions, and team libraries that update where they are used.
8 — A design system managed in the tool: variables or tokens for colour, type and spacing with modes or themes, component variants and properties, prototypes with conditional logic, and library change notes with versions.
10 — The design system is a governed product: library releases versioned and reviewable, token export in a documented format for development, usage analytics per component, and accessibility checks such as contrast built into the editor.
The Agency Owner
Component variants with per-variant overrides and hover states that animate in preview, breakpoint-driven Desktop/Tablet/Phone variants, and component libraries whose updates reach every project through an Update button — that is the shared-system level I need before handing a brand system to a client. I found no public information on tokens with themes or modes, prototype conditional logic, or versioned library release notes, which is what separates a managed design system from a good component set. 5 6 9