Design, prototyping & design systems
How this is scored
The making itself: vector and layout tools, interactive prototypes, and the shared components, styles and tokens that keep a company's products and materials consistent — judged on what the feature and help pages document, not on showcase images.
0 — Not a design tool: a file viewer, a stock library or a single-purpose converter in which nothing is laid out or drawn.
3 — A canvas or editor with templates, shapes, text and images; reusable components, shared styles and prototyping are basic or not described.
5 — Reusable components or styles shared across files, responsive or auto layout, and clickable prototypes or presentations linking screens.
8 — A design system managed in the tool: team libraries that update where they are used, variables or tokens for colour, type and spacing with modes or themes, component variants and properties, prototypes with transitions and conditional logic, and library changes published with versions.
10 — The design system is a governed product: library releases versioned and reviewable, token export in a documented format for development, usage analytics per component, and accessibility checks such as contrast built into the editor.
The Agency Owner
The prototyping engine is the real thing — logic, variables and formulas driving interactions, native device sensors, voice and cross-device flows — and components have depth: instances that follow main-component edits, property and variable overrides, instance swapping, slash grouping and variant support, with Auto Layout across containers and components. The captured pages do not show design-system governance in the tool — team libraries publishing versioned updates where they are used, or colour, type and spacing tokens with themes — and it leans on designs imported from Figma rather than a full drawing toolset, which keeps it below the top band. 1 2 3 6