Design, prototyping & design systems
How this is scored
The making itself: vector and layout tools, interactive prototypes, and the shared components, styles and tokens that keep a company's products and materials consistent — judged on what the feature and help pages document, not on showcase images.
0 — Not a design tool: a file viewer, a stock library or a single-purpose converter in which nothing is laid out or drawn.
3 — A canvas or editor with templates, shapes, text and images; reusable components, shared styles and prototyping are basic or not described.
5 — Reusable components or styles shared across files, responsive or auto layout, and clickable prototypes or presentations linking screens.
8 — A design system managed in the tool: team libraries that update where they are used, variables or tokens for colour, type and spacing with modes or themes, component variants and properties, prototypes with transitions and conditional logic, and library changes published with versions.
10 — The design system is a governed product: library releases versioned and reviewable, token export in a documented format for development, usage analytics per component, and accessibility checks such as contrast built into the editor.
The Product Designer
Zeplin manages a design system rather than hosting one being drawn: global styleguides with parent-child inheritance share components, colors, text styles and spacing across projects, variants arrive auto-organized by type and state and collapse into one cycleable component, and version history with a visual diff makes changes reviewable. Design tokens are generated from any design tool and export as JSON. We found no public information on vector or layout tools or interactive prototypes — the captured pages describe publishing and organizing designs made in Figma, Sketch, Adobe XD and Photoshop. 1 3 4 6 8 9