Design, prototyping & design systems
How this is scored
The making itself: vector and layout tools, interactive prototypes, and the shared components, styles and tokens that keep a company's products and materials consistent — judged on what the feature and help pages document, not on showcase images.
0 — A single-purpose editor with no reusable components, no shared styles and no prototyping.
3 — Templates and basic shapes or layouts, with styles saved per file only and prototyping limited to linking screens.
5 — Reusable components and shared styles across files, responsive or auto layout, clickable prototypes with transitions, and team libraries that update where they are used.
8 — A design system managed in the tool: variables or tokens for colour, type and spacing with modes or themes, component variants and properties, prototypes with conditional logic, and library change notes with versions.
10 — The design system is a governed product: library releases versioned and reviewable, token export in a documented format for development, usage analytics per component, and accessibility checks such as contrast built into the editor.
The Product Designer
Curve documents a genuine vector toolset — pen tool, shape builder, brush tool, PDF editing — and Move adds real animation with a design/animate toggle and auto-animate transitions, well past screen-linking. But we found no public information on reusable components, shared styles across files, team libraries, tokens with modes or versioned library releases; the only design-system mention is that you can organize design systems inside the business asset library. Capable tools and 3000-plus templates, with the systems half of the craft unevidenced. 2 4 5 6 10